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High Templar VR Cheat





















































About This Game IntroductionThis is a survival game in a deserted place in the near future with mutants who suddenly appear without any explanation. Each one of you will have to defeat these mutants using various magic powers.How to playUsing head-tracking, you can look and check the environment freely Moving locations will be processed automaticallyTwo vibration controllers will be your left and right handWhen you pull the trigger, the magic from that hand will be firedYou will have to get used to aiming the orbit of a magic projectile since it doesn’t have a scopeWhen you destroy a specific object, you can replace the magic power on your handWhen you get attacked by mutants, your sight will be bloody and eventually you will dieFeaturesMagnificent graphic effect which is spread using magic with the background of the deserted dark world Realistic situation directed using physical engineVarious magic powers with a different character from fire, ice and so onThe function of live VR(Virtual Reality) broadcast provided through YouTubeFuture planNew stages which show the destruction of civilizationNew magic system which exert tremendous power such as rune stones, magic circle, etc.Fatal Mutants with terrifying appearanceNew game mode which will stimulate the player’s challengeable desireExpand the platform for VR live broadcast such as Facebook 7aa9394dea Title: High Templar VRGenre: Action, Adventure, Early AccessDeveloper:VOLTHOLE Inc.Publisher:VOLTHOLE Inc.Release Date: 21 May, 2017 High Templar VR Cheat Not worth $1. the game makes you move on a track, you have no freedom. the spells are boring, the animations are basic, the gameplay is unchallenging. Why would a consumer pay for this even in early access when they can have the same game with better quality and more roaming freedom in spell caster? Hopefully they add the freedom to move around more. being on a track is one of the most boring gameplay experiences imo.. Cheap and good but don't expect much more than magic versus zombies.Well this could easily be deemed a negative for the lack of content and the rail game play. Kind of a bite off HordeZ. But I am going to say this is a buy to play once or twice or if you just want to blow off steam and kill some Zombies. This is good for showing off to those new to VR, those who easily scare and at parties. For $.99 you really can't complain a whole lot. The graphics look good, the attacks work, there were no bugs that I noticed, and instead of using guns you use magic attacks,i.e., the "High Templar" name. There are temporary items like a shield and hammer that can be used upon recharging. The rail play may still make some over sensitive to sickness a little queezy but it should be tolerable. The game play is slow. There is a video below to show the first and only level. If the developer can add more interesting levels and bosses than this could be a nice rail shooter like HordeZ. My rating for what is there is a 5\/10. Video here and in 4k after processing. Enjoy.http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1138262732. As a rail shooter it could have potential. However, the quickly becomes monotonous due to a lack of variety both in enemies and in your own abilities.My biggest complaint with High Templar is the complete and utter lack of narrative. I don't need cinematics or long intros, but a couple lines of dialogue just to establish the universe you are playing in are VITAL. Why is there magic? Why are there undead? Who\/What am I other than an ambiguously named "High Templar". What building am I in? Who owns it? What is there agenda?The narrative issue could be corrected largely in-game. Put the name of the organization the building belongs to on the side of that cardboard box. Put the name of the chemical they where experimenting with that created the zombies on the side of those tanks.... Little details that can flesh out a world with minimal effort.What you have is bland gameplay in an unstructured universe that starts you out wondering "Why?" but ends with you asking "Who cares?".

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